Android 12L is Google’s third attempt at conquering larger screens. The only way it will succeed is if Google fully commits to it.
He tried a dedicated tablet operating system once but went almost nowhere. Part of the reason for this was a clear lack of enthusiasm for the form factor. Why do third-party developers need to worry? For Google to succeed in Android 12L, it needs to learn from its history and mistakes. Google and Tablets, Take One Honeycomb (also known as Android 3.0), was released almost 10 years ago and represents Google’s ambitions for the tablet form factor in 2012.
This is an operating system that heralds a new era of larger applications and software. Use Screens. Instead, few apps (Gmail, contacts, calendars) were optimized for the Google experience, but the rest were just enhanced versions of the mobile version. The excitement has been obvious for some time, with some third-party developers jumping at ads, tweaking their apps, and using “snippets” like Google recommends splitting large screens into separate sections. Did.
Meanwhile, Apple pushed iOS too much to the iPad, eventually splitting iOS into its own ecosystem. The difference between the two approaches is no longer clear. Take-Two or Chrome OS Experiment Google’s second attempt to build a tablet was made a few years ago when the Pixel Slate was launched. For those who need a keyboard and trackpad, we still offer a complete setup. Unfortunately, receiving the slate wasn’t very enthusiastic. Especially because Google didn’t adjust the interface correctly again. The experience was far from ideal, while the small Chrome icons that weren’t easy to touch and the integration between Android apps and other operating systems were inadequate.
There are some great Chrome OS tablets, but the software experience is still very poor. Is Android 12L attractive? The Android 12L is Google’s third entry into the tablet ecosystem, but this time it’s not limited to any particular device type, with the goal of bridging the gap between phones, flaps, tablets and computers. A uniform software experience regardless of screen size. Both the system and the app are tailored to a given canvas, stretch to fit on a large desktop screen when connected to a Chromebox, and thin to fit on a small smartphone. What I’ve seen so far is encouraging. In addition to proper multi-window and multi-tasking support, we will completely redesign the notifications and settings to use the two windows.
The big-screen goal is to display more content in a smarter way, and Android 12L seems to be taking that challenge seriously. But that’s not enough. The system is only part of the equation. The app must follow it. Google has already published extensive documentation and design guides to help developers customize their apps. More important is consistency.